PERMAINAN ULAR TANGGA BERBANTUAN WORDWALL SEBAGAI MEDIA INOVATIF DALAM MENINGKATKAN KETERLIBATAN SISWA SMAN 2 GUNUNG TALANG SOLOK

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Desy Eka Muliani
Yusmanila
Yeni Nurpatri
Zaturrahmi
Ilham Adi Putra
Jesica Riby
Desmawati
Lela Sefita Sari

Abstract

This community service activity aims to enhance students’ interest and understanding in learning Physics through the implementation of the Snakes and Ladders educational game integrated with the Wordwall platform. The target participants were 10th-grade students at SMAN 2 Gunung Talang, Solok Regency, West Sumatra. The implementation stages included the preparation of interactive learning media, teacher training on media usage, classroom implementation, and evaluation through learning outcome tests and student response questionnaires. The results showed that the application of the Snakes and Ladders game assisted by Wordwall successfully increased students’ active engagement during lessons, created a joyful learning atmosphere, and facilitated better comprehension of Physics concepts. Moreover, both students and teachers expressed high levels of satisfaction with this innovative approach. This program recommends the integrated use of digital and analog game-based media as an alternative active learning strategy in secondary schools.

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How to Cite
Muliani, D. E., Yusmanila, Yeni Nurpatri, Zaturrahmi, Ilham Adi Putra, Jesica Riby, Desmawati, & Lela Sefita Sari. (2025). PERMAINAN ULAR TANGGA BERBANTUAN WORDWALL SEBAGAI MEDIA INOVATIF DALAM MENINGKATKAN KETERLIBATAN SISWA SMAN 2 GUNUNG TALANG SOLOK. Amaliah: Jurnal Pengabdian Kepada Masyarakat, 9(2), 636-641. https://doi.org/10.32696/ajpkm.v9i2.5255
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